Ancient warriors gaming clan




















AW is comprised of a group of people who hold good personal qualities in high regard. We are not about drama, high turnover, squabbling, trash talk, or "0wning J00". We are about each other, love of the game and the desire to promote an atmosphere which supports sportsmanship, personal relationships, and most importantly, FUN!!

Considered an extended family by all, AW members are always ready to help one another, and offer any assistance they can. It is with these priciples, those of our creed and an even-handed objective group of organization Leaders that ensures our desired atmosphere remains in check. Our Quake II Division has some of the most popular servers on the net, with an average of unique players per day.

To be a member of AW, you must display a measure of maturity and not your "ub3r skillz", our ranking is based on participation, not performance, an organization comprised of egos cannot survive Anyone asked to join AW should take it as a compliment for being considered a good person by good people.

Our servers page has information available that is actively updated, be sure and check it out! The Ancient Warriors Gaming Clan all games is almost exclusively comprised of people 18 and older, averaging in the upper 20s. The Guild Wars guild membership GW only ranges in age from 18 to 63 and comes from all over the world! If you respect the right of others to play differently than you would play, you meet our toughest requirement!

Becoming an Officer: Officer slots open rarely. When they do, the slots will be taken by those who have invested the most into AW and more importantly also have the qualities we need in an Officer. If you are in it for the glory rather than the fun, your wait for status in AW may make you, Ancient Warriors runs a quarterly contest or tournament of some kind. The winner gets to chose the winning Cape-of-the-Quarter for us to wear for the next quarter. There are prizes awarded for all these contests of course Check us out!

Every August we hold an alliance-wide fashion show contest via our forums. One of the leaderboards they played on was run by Banks at the time. Temperrr had his own team during this time. PhoneUp for the best experience. Group The challenge saw over k applicants from around the world. FaZe Clan collaborates with Champion and sells out in one day. This technique, though risky, might have been instrumental in shattering the first division of their Egyptian foes, thus providing the Hittites with the initiative in the encounter.

An ancient warrior culture that has often been exaggerated in our popular media, the Spartans nevertheless espoused their brand of rigorous military institutions. In fact, the Spartans or Lakedaimonians maintained the only full-time army in all of ancient Greece, while their social structures were geared towards producing hardy soldiers from ordinary citizens.

One prime example of such a military-oriented scope obviously pertains to the agoge — the Spartan regimen for boys that combined both education and military training into one exacting package.

The agoge was mandated for all male Spartans from the age of 6 or 7 when the child grew up to be a boy paidon. This meant leaving his own house and parents behind and relocating to the barrack to live with other boys. Interestingly, one of the very first things that the boy learned in his new quarters was the pyrriche , a sort of dance that also involved the carrying of arms.

This was practiced so as to make the Spartan boy nimble-footed even when maneuvering heavy weapons. Along with such physical moves, the boy was also taught exercises in music, the war songs of Tyrtaios, and the ability to read and write. By the time, the boy grew up to be 12, he was known as the meirakion or youth. Suffice it to say, the rigorous scope was notched up a level with the physical exercises increased in a day.

The youth also had to cut his hair short and walk barefooted, while most of his clothes were taken away from him. The Spartans believed that such uncompromising measures made the pre-teen boy tough while enhancing his endurance levels for all climates in fact, the only bed he was allowed to sleep in the winter was made of reeds that had been plucked personally by the candidate from the River Eurotas valley.

Added to this stringent scope, the youth was intentionally fed with less than adequate food so as to stoke his hunger pangs. This encouraged the youth to sometimes steal food; and on being caught, he was punished — not for stealing the food, but for getting caught.

And finally, on turning eighteen, he was considered as an adult and a soldier of the Spartan society but was still prohibited from entering a marketplace to talk with his fellow adults till the age of In consideration of all these strict rules, Plutarch once observed that the only rest that a Spartan got from training for war was during the actual war. In a conventional sense, when we talk about Assyria, our notions pertain mostly to what is known as the Neo-Assyrian Empire or the Late Empire that ruled the largest empire of the world up till that time, roughly existing from a period of BC.

And to protect their rich and plump grain-lands, the Assyrians systematically devised an effective and well organized military system from circa 15th century BC that could cope with the constant state of aggression, conflicts, and raids much like the Romans. Over time, the reactionary measures translated into an incredibly powerful military system that was inherently tied to the economic well-being of the state.

And the once-defenders now turned into aggressors. Consequently, when the Assyrians went on a war footing, their military was able to absorb more ideas from foreign powers, which led to an ambit of evolution and flexibility again much like the later Romans. These tendencies of flexibility, discipline and incredible fighting skills that ranged from chariots, archers to siege tactics became the hallmark of the Assyrian warrior culture that triumphed over most of the powerful Mesopotamian kingdoms in Asia by 8th century BC.

This is what historian Simon Anglim had to say about the ancient warrior culture of the Assyrians —. As with the German army of World War II, the Assyrian army was the most technologically and doctrinally advanced of its day and was a model for others for generations afterwards. The Assyrians were the first to make extensive use of iron weaponry [and] not only were iron weapons superior to bronze, but could be mass-produced, allowing the equipping of very large armies indeed.

When it comes to the popular history of nomadic groups, tribes and super-tribes like Huns and Mongols have had their fair share of coverage in various mediums, ranging from literary sources to even movies. However, hundreds of years before the emergence of mixed-Huns, Turkic and Mongolic groups, the Eurasian steppes were dominated by an ancient Iranic people of horse-riding nomadic pastoralists. Epitomizing the very dynamic scope of the nomadic lifestyle — covering an impressive spectrum from workmanship to warfare, they were thus known as the Scythians, the master horsemen, and archers of Iron Age.



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